Perfect for summer vacation!Parents and children can work together "Exciting!easy!Home STEAM ”published
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With the editorial department of STEAM JAPAN, Japan's only media specializing in STEAM education, as the editor, children can explore and create things that are easy and fun to do from among the activities of STEAM education practiced in the world. Introducing 30 examples.
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STEAM education(Steam today) is Science (科学), Technology (Technology), Engineering (engineering), Mathematics (Math) Is integrated learningSTEM education(Stem education) ”and more Arts (Liberal Arts) Is an educational method that integrates.
First term STEAM education (2006-2008)) Was used by G. Yakman, and a pyramid is known to represent the framework for the integration of STEM and liberal arts... STEAM education with humanities and social sciences and arts as ArtsIn 2007, J. Platz of the Ohio Alliance for Arts Education (NPO) emphasized STEAM which added Arts by the expression "STEM into STEAM"... Moreover, it is said that J. Maeda, the president of RISD (Rhode Island School of Design), led the “STEM to STEAM” education program from 2008 to 2015... The expression TEAMS, which changed the order of STEAM in 2010, has also been proposed..
In STEAM education, students think critically while developing the mathematical and scientific foundations of their children (Critical thinking), Applying technology and engineering, instructing students to tackle problems that exist in the real world with an imaginative and creative approach.Specific methods of STEAM education include utilizing design principles and encouraging creative problem-solving.In his co-authorship, STEM tends to fall into convergent thinking, and Arts (Liberal Arts such as Arts), co-authored by DA Sousa, a brain science teacher with experience as a high school chemistry teacher, and TJ Pilecki, an art teacher. Emphasizes that when you add, diffuse thinking is added and creative ideas are born..
- ^ a b Kyoichiro Andong, Masataka Kim (2014). “Possibilities and Challenges of Education through the Fusion of Korean STEAM Science and Art-Examination of Principles and Practical Scenes of Korean STEAM Education-”. Art Education: Journal of the Art Education Society 35: 61-77.
- ^ a b c "STEAM Education”. Yakman, G .. 2020/5/10Browse.
- ^ a b c David A. Sousa and Thomas J. Pilecki, T. (April 2013, 4). From STEM to STEAM: Using Brain-Compatible Strategies to Integrate the Arts. Corwin. ISBN 1452258333
- ^ a b c Chest group tiger seed (translation) (October 2017, 10). "STEAM Education for Children Living in the AI Age" (Translation of "From STEM to STEAM" by David A. Sousa and Thomas J. Pilecki). Gentosha. ASIN B077S9P8X8. ISBN 4344913779
- ^ a b Yasushi Kosui, Hitoshi Ike, "Development of New STEAM Teaching Materials Through Paper Crafts," Kagakukenho, Vol. 27, 2013, 2 1-2 6.
- ^ "Home a better world through creativity”. John Maeda. 2020/5/10Browse.
- ^ “[Https: //bertmaes.wordpress.com/tag/stem/ Stop talking about“ STEM ”education!“ TEAMS ”is way cooler!]”. B. Maes (2010). 2020/5/10Browse.
- ^ "STEM Education and STEAM Education: History, Definition, and Integration of Academic Fields", Naruto University of Education Research Bulletin, Vol. 34, March 2019, 3, pp. 11-58, two:10.24727/00028103, ISSN 1880 – 7194.